﻿#pragma once

#include <QDialog>
#include <QVector>
#include <QMap>

#include "ui_Refactor3DDialog.h"
#include "MyOpenGLWidget.h"
#include "CoreData.h"
#include "NewPCIDemoDefine.h"

QT_BEGIN_NAMESPACE
namespace Ui { class Refactor3DDialogClass; };
QT_END_NAMESPACE

class Refactor3DDialog : public QDialog
{
	Q_OBJECT

public:
	Refactor3DDialog(QWidget *parent = nullptr);
	~Refactor3DDialog();
	

public slots:
	void updateSlider();
	void shiftOpenglWidgetByHeight(int value);

	
private:
	Ui::Refactor3DDialogClass *ui;

	QList<int> m_heightList;
};
